I have a big question to people who have sold comics at big conventions. Like Anthrocon. How many copies of each comic issue should I take to sell? Take in to granted that I'm not that well known yet. I'm going to take prints, buttons, bookmarks, and a couple of mugs and mouse pads. Anything else I should think about bringing?
I got out of the swing of things during those snow/ice/wind storms we had this last month. NOW time to get things back into order. Starting with my list.
LIST of TO DO....
1. FEBRUARY 21...send SFA and NS comics to the printers!
2. Complete 2-23 comic updates!
3. Start setting up SFA issue three....which I will only print a few that will be sold at Anthrocon.
4. Commission for MIHA!
5. Art for Neo Swatkats.
6. Art for Mystic
7. Donation art for SFA and NS
I got out of the swing of things during those snow/ice/wind storms we had this last month. NOW time to get things back into order. Starting with my list.
LIST of TO DO....
1. FEBRUARY 21...send SFA and NS comics to the printers!
2. Complete 2-23 comic updates!
3. Start setting up SFA issue three....which I will only print a few that will be sold at Anthrocon.
4. Commission for MIHA!
5. Art for Neo Swatkats.
6. Art for Mystic
7. Donation art for SFA and NS


Comments
So, very good news ^^
So a couple things to keep in mind...
1) Sales at FC 09 were about half what they were at any previous FC or AC. And my comics were pretty inexpensive b/w, so it's not like they were really budget breakers. The economy is apparently visibly not good right now. (If you want hard numbers, I usually sold around 50-60 of a new issue at $6, but it was more like 30 at FC this year :-/)
2) There's a good amount of foot traffic who will randomly find your stuff and may or may not take interest. Are you a good salesperson? Can you talk someone into buying? Can you give them a good pitch about what you're selling? Or are you like me, who will just sit dumbly and concentrate on the sketchbook in front of you? Which leads to...
3) Are you taking commissions? Word has it at FC09 that hard copy prints and books were not selling very well, but custom commissions like badges and sketchbooks were selling better. Keep that in mind when you focus on your sales...
4) The cheaper and more varied merchandise you have, the better. Buttons are *especially* good because they usually sell for a buck or two. Reel 'em in, and then hope they notice the larger stuff. I forget how much your comic books cost. That's a deciding factor too...
5) If you can swing it, I noticed from watching
6) Don't forget to make a big colorful sign of your price list.
So I'll be honest...I don't know how many you'll sell since these are available on the web (while I prefer to "debut" a comic at a con), and I believe they were in the $10+ price range.
But you have a lot of things going for you. They are in color, they appeal to either gender, and you've got a lot of other stuff to sell too so your table in general should draw interest. I think you have a good chance of getting sales as long as you get people to look. So I think a lot of it will depend on how much you can be a salesperson--I forget if you're at a dealer table or the artist alley, but if you've got a full table and have a second person with you, having that second person be the chatty salesperson is a big help. You may want to at least inventory how many people that are going that you KNOW will buy as a start. I'd think you should be able to at least move 15+?
I do know I still need to buy 'em! ^.^
I do know I sent my app in when they first opened (Sep 15) and I had confirmation by Oct 11--that seemed faster than usual. So you might want to drop them a line?